NHacker Next
  • new
  • past
  • show
  • ask
  • show
  • jobs
  • submit
Introduction to Digital Filters (2024) (ccrma.stanford.edu)
khiner 190 days ago [-]
Self plug: I made Jupyter notebooks for each chapter of this and the DFT and Physical Modeling books in this series, with Python animations/audio for some key concepts:

https://karlhiner.com/jupyter_notebooks/mathematics_of_the_d...

https://karlhiner.com/jupyter_notebooks/intro_to_digital_fil...

https://karlhiner.com/jupyter_notebooks/physical_audio_signa...

em3rgent0rdr 189 days ago [-]
My god, animating convolution makes it so much easier to understand than having a professor draw the process on a chalkboard back in the day.
djmips 188 days ago [-]
There's also a nice 3blue1brown video on the subject
florilegiumson 190 days ago [-]
Thank you: these are excellent.
iainctduncan 190 days ago [-]
The Julius Smith books are some of the most respected resources in the audio world. Here is a page linking to way more.

https://ccrma.stanford.edu/~jos/

anyfoo 190 days ago [-]
And not just for audio. In fact, I don't care about audio that much, and they're still some of my most treasured technical books (I have them in print form, and still reference them online pretty regularly).

Those changed my life, in a sense. Not my professional life, but outside of work it led me down a deep rabbit hole into mathematics, digital signal processing, and even analogue electronics and some light RF engineering. (This is not relevant to my professional life, since I started to take great care not to make any more of my hobbies my job.)

I spent endless hours thinking about this stuff on my commute, and hunched over Matlab.

The other book I recommend is Richard G. Lyons "Understanding Digital Signal Processing".

Llamamoe 190 days ago [-]
I wish there was a practical, no-math code-centric resource somewhere.

I just want to see practical examples of how to process my array of floats to extract or attenuate different frequencies(in discrete integer increments), not read walls of math equations and how to derive the discrete form of continuous algorithms over a hundred pages of dense text.

Blackthorn 190 days ago [-]
There are tons and tons of libraries for just running filters. scipy.signal has basic filter construction methods.

This resource is for learning the why and the how, which makes the math rather important.

ktanvr1 190 days ago [-]
Shout out to kewltools that have a free online digital creator - the nice thing is it generates and outputs source code of the digital filter in multiple languages!

https://kewltools.com/digital-filter

Llamamoe 190 days ago [-]
I wish there was something like this but for working with arrays of values. I want something that works on frequencies like 1,2,3,4,6,8, not "0.25 to 0.375". I don't even know what that would mean in the context of an array of discrete values.
CamperBob2 190 days ago [-]
Your question is an excellent example of why skipping all that math wasn't a good idea. (The answer literally goes all the way back to the Heisenberg uncertainty principle.)

You don't need to be able to regurgitate it all on a test, but you must be comfortable with the general ideas behind the DFT and what motivates them.

Llamamoe 189 days ago [-]
The answer is also completely unnecessary to actually using said filters. There are countless data structures and algorithms built on decades of research, and yet no programmer writes tutorials where they demand you understand the entire history of computation before you're worthy of learning them the way mathematicians do with even the most basic of concepts.
CamperBob2 189 days ago [-]
Largely true, although eventually you'd wonder why it sounded so awful when you tried to create infinitely-narrow filter passbands.

In this case, if you'd known there was such a thing as time-frequency uncertainty, you'd never have needed to ask the question in the first place.

stapedium 190 days ago [-]
I was hoping to see something on Kalman filters. But it was good to see info on state space analysis. Also good to see a simple example on why dynamic range compression is nonlinear. Would have been nice to see more info on what makes a system non-time invariant with examples.
vmilner 190 days ago [-]
iainctduncan 190 days ago [-]
Check the rest of his writing, I'd be surprised if it's not covered somewhere!
Archit3ch 190 days ago [-]
As an aside, for anyone interested in _analog_ filters, professor Lanterman has you covered: https://www.youtube.com/watch?v=Pwe3DwoBP8g
o11c 191 days ago [-]
Title misses important context: "for sound"
galangalalgol 191 days ago [-]
A lot of it applies to software defined radio processing as well, other than tending to work in real vs complex, but you can always do either.
munificent 191 days ago [-]
For any one-dimensional signal, honestly.

Audio is just the most common use case.

sfpotter 191 days ago [-]
Vast majority of this book covers DSP in very broad generality, much akin to what you would see in an undergrad EE course on the topic. Compare with Oppenheim and Schafer. Different focus but much of the same content.
Blackthorn 191 days ago [-]
Without loss of generality.
monster_truck 190 days ago [-]
Do you think that's air you're breathing
Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact
Rendered at 14:14:03 GMT+0000 (Coordinated Universal Time) with Vercel.