Not Blender, but I made a 3D modeling app (https://noumenal.app) for iOS designed from the ground up for a touch interface, simple enough that my kids use it.
tannhaeuser 46 minutes ago [-]
I loved SketchUp's interface, made tons of 3D "art" back then, and had high hopes Blender could fill the void when SketchUp was sold off Google and went subscription-based. But the various interface refactorings did nothing for casual 3D modelling and Blender is still as unintuitive and deserving of the "vi of 3D modelling" label as ever, focussing on undiscoverable keyboard nav and features for pro workflows spending 364d/year in it. What's the point of porting it to iPad OS, esp. when a keyboard and mouse is required? I even own iPad hardware with keyboard and pen and might give it a try but not if it's just a 1:1 port. Anyone checked out Blender for Artists (bforartists.de)?
Marazan 12 minutes ago [-]
I learnt basic Blender 3d modelling and UV mapping in a day, to the level and beyond of "create 2d plane and extrude" that I was doing in SketchUp.
Its UI genuinely isn't that inscrutable these days.
iFire 4 hours ago [-]
I tried a demo, the Blender ipad interface expects a keyboard and mouse, pen and gesture are still being worked on. There was a bug with gestures, but another app had the same bug. The pen was being demoed.
The interface is flexible but probably want to have some interface presets out of the box.
Edited:
From the ui I couldn't tell it was a special build for ipad.
Content and extensions are currently hard coded.
Joel_Mckay 3 hours ago [-]
Those Microsoft Surface pen tablet interfaces are more popular than Wacom tablets with some artists. iPads are great in many ways too, but offer reduced choices for application options.
Enabling Blender pressure sensitivity is trivial when the drivers aren't fighting you every step of the way. =3
reactordev 2 hours ago [-]
Wacom is still king. The Cintiq Pro has kept them going through all the iPad hype. There’s nothing like it.
ChadNauseam 1 hours ago [-]
What makes it so good? I guess their target audience already knows what it is, but I looked on their website and I can barely figure out what it even does.
Joel_Mckay 54 minutes ago [-]
The Wacom stylus are pressure and angle sensitive pen input devices, and some pros work on non-screen surfaces to digitize sketches and sculpts etc.
Very common in video and media art work... also popular for Asian language glyph calligraphy inputs, but for regular users it is an acquired taste to put it mildly. =3
bbernhard90 40 minutes ago [-]
I really wish Freecad would move as fast as Blender does. I mean they are doing great work and the 1.0 release also works really well, but it's really fascinating to see how much progress an open source project can make once there is a bit of funding.
The creativebloq.com page is hard to read with all the SEO links to affiliate ecommerce link slop ("best drawing tablets", "best 3D modelling software", "best 3D modelling apps").
mg 2 hours ago [-]
Is there no good web based 3D editor that works in the browser?
ethan_smith 8 minutes ago [-]
Three.js editor, Tinkercad, and PlayCanvas are all capable browser-based 3D editors with different strengths (modeling, CAD, and game development respectively).
I think I have seen people who do 3D modeling objects to later print them on 3D-printers use open source software in the browser. But I could be wrong.
jeffhuys 13 minutes ago [-]
A lot of them use onshape. In-browser but not open source. Free for public use though. Not sure what you’ve seen.
quasarj 4 hours ago [-]
I can't imagine trying to do real work on an iPad. But, I guess there are people now that can't image the inverse?
kcplate 4 hours ago [-]
I use it for real work, but it’s not the only device I use for work. However it fits a pretty specific work niche for me. With instant on and built in cellular with a Logitech folio case, it’s a hyper portable, yet comfortable to use fast and powerful device that allows me to do about 80% of work needs practically anywhere I can get a decent cellular signal. So for me if I need to be away from my desk for any reason, but stay connected its nearly like I am right in my office.
Insanity 3 hours ago [-]
I’ve been considering getting the folio, because I can no longer find the Magic Keyboard for my generation iPad (m1).
Kinda annoying that they don’t continue peripherals for their older devices
extraduder_ire 4 hours ago [-]
The best camera is the one you have, and the best computer is often the one you have.
wlesieutre 4 hours ago [-]
It's much more useful for artists than programmers.
doublepg23 3 hours ago [-]
It's too bad, I know a ton of devs who would buy one ASAP if Apple just allowed JIT in apps.
I love mine (typing on it now) for content consumption and social applications.
Insanity 3 hours ago [-]
I wrote a programming book fully on my iPad, including the coding examples, often while traveling abroad.
But, I usually had it hooked up to a 60% keyboard and mouse, and I SSHd into an EC2 instance for the programming parts.
Still, pretty fun experience.
doublepg23 3 hours ago [-]
Yeah that's really the only viable system for doing coding projects.
It's a shame when this thing has a whole M4 chip with 16GB RAM yet is less capable natively programing than my x200 from '08.
Daub 4 hours ago [-]
generally, I agree with you on this matter. However, I can see a real user case for this when texturing an object. In fact I believe that the Blender Foundation would be better of dedicating the entire app to this purpose. Currently, texture painting in Blender is a royal PITA. A dedicated iPad texturing app that seamlessly integrates to Blender would be a very exciting prospect.
Rendered at 06:57:35 GMT+0000 (Coordinated Universal Time) with Vercel.
Its UI genuinely isn't that inscrutable these days.
The interface is flexible but probably want to have some interface presets out of the box.
Edited:
From the ui I couldn't tell it was a special build for ipad.
Content and extensions are currently hard coded.
Enabling Blender pressure sensitivity is trivial when the drivers aren't fighting you every step of the way. =3
Very common in video and media art work... also popular for Asian language glyph calligraphy inputs, but for regular users it is an acquired taste to put it mildly. =3
The creativebloq.com page is hard to read with all the SEO links to affiliate ecommerce link slop ("best drawing tablets", "best 3D modelling software", "best 3D modelling apps").
https://web.autocad.com/
https://www.onshape.com/
There's lots of simpler ones or ones for specific needs
https://www.figuro.io/
https://www.tinkercad.com/ (for 3d printing?)
https://sketchup.trimble.com/en/plans-and-pricing/sketchup-f...
https://spline.design/
I think I have seen people who do 3D modeling objects to later print them on 3D-printers use open source software in the browser. But I could be wrong.
Kinda annoying that they don’t continue peripherals for their older devices
I love mine (typing on it now) for content consumption and social applications.
But, I usually had it hooked up to a 60% keyboard and mouse, and I SSHd into an EC2 instance for the programming parts.
Still, pretty fun experience.
It's a shame when this thing has a whole M4 chip with 16GB RAM yet is less capable natively programing than my x200 from '08.