As the founder of https://ayvri.com, I thought/hoped you were taking over where we left off.
You're maybe on the path, but I'd recommend smoothing out the camera movement when going from point to point, and rather than go direct from point to point, you can calculate smooth arcs between almost any point.
This may be difficult in the Google Maps API, we built our own renderer, camera, etc.
I'm VERY surprised that the Google Maps API is priced in such a way that you can actually afford this if it got any amount of scale.
Happy to answer any questions if I can help.
dobodob 15 days ago [-]
It's all vibe coded, so getting the AI to understand the camera movement and start/stop angles is challenging. Initially I planned for a subscription model with 1-3 free maps/tours, then paid for more tours and/or higher volume. Google gives a pretty generous free tier for small projects. I'm just trying to get users and awareness.
mips_avatar 15 days ago [-]
I'm kind of surprised the economics of this work out, like a google map load costs 0.7 cents and I doubt he's getting that much in ad revenue. Or is the iframe free since he's not customizing it?
dobodob 15 days ago [-]
The things we do for love...
mips_avatar 15 days ago [-]
Just seems like weird to insufficiently monetize a project
15 days ago [-]
Lorin 15 days ago [-]
Consider a slower default rotation speed, esp. on your front page backdrop as you must be considerate of users with movement based nausea. Further consider generating a looping video for the backdrop on the hope page since it's a non-interactive element and could be optimized.
dobodob 15 days ago [-]
The rotation speed can be customized by the user. I'll slow down the home page...
cyode 15 days ago [-]
UI feedback: on mobile (I’m on iOS safari), when I search tours with the 3 inputs on the home page, it’s not obvious there are results since they appear off screen further down the page. For a bit I thought search was totally broken.
dobodob 15 days ago [-]
I noticed that too. I'll get on it!
15 days ago [-]
moomoo11 15 days ago [-]
How does it work? I’m not able to load anything on mobile.
You're maybe on the path, but I'd recommend smoothing out the camera movement when going from point to point, and rather than go direct from point to point, you can calculate smooth arcs between almost any point.
This may be difficult in the Google Maps API, we built our own renderer, camera, etc.
I'm VERY surprised that the Google Maps API is priced in such a way that you can actually afford this if it got any amount of scale.
Happy to answer any questions if I can help.