Created by R74N, not Neal. Has been live on http://sandboxels.r74n.com as an independent project for several years. Just now hosted by Neal. Important distinction.
phailhaus 42 minutes ago [-]
Falling sand games bring back a lot of nostalgia. If you're interested, you should check out dan-ball's version which is one of the progenitors of the genre. Over the years he's added a ton of features, elements, and interactions, to the point where it now has a fluid mechanics simulation for air!
As a fan of both Neal and R74n this was an unexpected collaboration!
I can highly recommend building your own falling sand simulator. It's really fun to see how such simple rules create emergent behaviors. Sand pixels tries to move down, then diagonally down. Water does the same, then tries sideways.
It doesn't explain why though, which is the most obvious question.
anon_cow1111 3 hours ago [-]
Wow, this is... kinda like the Noita engine but without the exploding yourself every 5 seconds. Probably going to spend the next several hours getting zero useful RL tasks done now, thanks again Neal.
bstsb 3 hours ago [-]
for context, this game was first built in 2019 by R74N. it looks like neal.fun has taken over maintaining/hosting its web version, while the Steam version continues development
Minecraft introduced me to the idea of tuff. This gives me more ways to play with it.
I still don't know what it is.
wlesieutre 2 hours ago [-]
It's a rock formed from volcanic ash.
Sort of igneous, because it came out of a volcano, but sort of sedimentary, because it starts out as an accumulation of powder that becomes a solid piece.
Sharlin 1 hours ago [-]
My geology classes certainly did not mention sedimentary layers consisting of glass, quicklime, ash, salt, gingerbread, melted butter, and toast, from bottom to top.
https://dan-ball.jp/en/javagame/dust/
I can highly recommend building your own falling sand simulator. It's really fun to see how such simple rules create emergent behaviors. Sand pixels tries to move down, then diagonally down. Water does the same, then tries sideways.
Me messing around with it eventually resulted in a game I'm now working on full time (think Noita meets Factorio): https://store.steampowered.com/app/2764460/Sandustry/
https://sandboxels.r74n.com/new-home
It doesn't explain why though, which is the most obvious question.
https://sandboxels.r74n.com/new-home
I still don't know what it is.
Sort of igneous, because it came out of a volcano, but sort of sedimentary, because it starts out as an accumulation of powder that becomes a solid piece.
[1]: https://dan-ball.jp/en/javagame/dust/