A single job posting for an engagement team doesn't really tell you if its a company strategy or not.
Directors hire on random ideas all the time and then pivot as needed
roboror 26 minutes ago [-]
>A single job posting for an engagement team
A single job posting for an engagement team in Poland.
TeMPOraL 2 minutes ago [-]
A person from Poland here: why does the country matter here? What are the implications you're implying?
dabinat 8 minutes ago [-]
There’s no escaping that whatever money Apple makes from this will be a rounding error compared to iPhone / iOS revenue. I honestly think the apps would be better served to be sold to a smaller company where such revenue was a bigger piece of their pie and they were therefore incentivized to care about them.
jwr 21 minutes ago [-]
Well it's a good thing they killed Aperture, then. Makes perfect sense.
(I was badly affected by that and decided not to trust them to maintain anything over the long term anymore)
Update: I now re-read the job posting and also realized that none of the responsibilities listed there are good for the users. This is bad news.
wwalexander 36 minutes ago [-]
I much prefer the interface of Pixelmator and Pages to Photoshop and InDesign, and paying once (for the non-AI-augmented version of Pixelmator, which Apple indicate will continue to receive some manner of updates going forward) is a nice plus.
It’s unfortunate there’s not a real Illustrator equivalent; Pixelmator has okay enough vector editing and export support for my needs, but notably will render the canvas rasterized at whatever the nominal resolution is even when zoomed in editing an SVG. Vector exports work as expected, just the editing is rasterized. Still, a small price to pay for not paying monthly for Adobe’s mountain of crufty malware.
graypegg 8 minutes ago [-]
I feel like there had to have been some appetite within Apple to acquire serif (the Affinity suite of apps, Affinity Designer being a great Illustrator alternative) before Canva did because they were making non-kneecapped iPad apps, getting demos/mentions at Apple events, and just generally seeming like a good fit from the outside. (Other than being a non-Apple-technology cross-platform suite)
I can’t say that would’ve been a perfect outcome all things considered, but Apple certainly would’ve had a well rounded creative suite.
darth_avocado 9 minutes ago [-]
Why is this on front page HN? There is no concrete information here
schainks 23 minutes ago [-]
They released a bunch of apps for creatives last year. That was the signal, no?
badrequest 34 minutes ago [-]
Probably safer to assume that they always had someone serving in this position and they recently left.
josefrichter 33 minutes ago [-]
Side note to author: the web renders really bad on mobile
roboror 25 minutes ago [-]
Renders poorly on desktop too.
khazhoux 5 minutes ago [-]
Also, the content is uninteresting on both.
cryo32 31 minutes ago [-]
Really not interested in this one. There is no data portability as none of the file formats they use for anything are documented and they are shovelling you into an eternal subscription model. At least Adobe file formats are well documented and have importers on pretty everything else so you can escape if you need to. I can open illustrator and photoshop files in a load of other apps, including open source. Pixelmator and their office stuff, nope.
I’ve been in this trap before and I’m only interested in portable, documented, non subscription stuff.
I’ve moved to Darktable, Inkscape and libreoffice here mostly for my needs. I don’t really need photoshop equivalent.
Keyframe 11 minutes ago [-]
That tells us nothing, nothingburger speculation. However, Apple had that major incident in its history when they made Adobe mad when they went out and shopped for final cut pro, color, and a handful of compositing apps. Didn't turn out well for Apple at the time.
madebysnacks 49 minutes ago [-]
Apple should buy Sketch
cosmic_cheese 28 minutes ago [-]
I'm on the fence on this idea. I think it depends on how well it's doing financially, basically to what extent has Figma eaten its lunch.
I never boarded the Figma train because I prefer the UI of Sketch, as well as its local-first approach and how its file format is publicly documented so I actually own my data. I do worry about it going under though, and if Apple buying it up is the only way for that to happen so be it.
If nothing else it'd keep it out of Adobe's hands which is worth a lot on its own.
mortenjorck 27 minutes ago [-]
Sketch lost the market to Figma, and now Figma is losing the market to vibe coding.
I'm not sure what the value proposition of Sketch is these days apart from local, non-cloud editing (although you can even get that with a pretty decent UI these days with Lunacy).
Not really. Freeform is more of a whiteboarding/brainstorming app. It might be ok for rough wireframes but isn't suitable for high fidelity mockups, asset creation, etc.
cosmic_cheese 23 minutes ago [-]
Vector screen-destined assets. Illustrator is print-centric and awkward for the use case, and while Photoshop is technically capable of it that's not what it's made for (also, Adobe CC is just way too bloated for its own good). Figma is oriented around mockups and not as good for assets.
There are also platforms which are less vibe-friendly, and old style mockups can still be useful when nailing down a design system across platforms.
LoganDark 25 minutes ago [-]
Sketch has always been the app I use for quick throwing-together of things. Figma seems designed for specifically corporate design documents which is icky.
kwanbix 38 minutes ago [-]
What the world needs. Less competition.
16 minutes ago [-]
LoganDark 27 minutes ago [-]
this has nothing to do with creativity app users, and everything to do with enshittification -- locking features that used to be free behind a monthly subscription, and ensuring new features are not offered to owners, but rather only available through renting. it has nothing to do with competition either
Rendered at 20:15:01 GMT+0000 (Coordinated Universal Time) with Vercel.
Directors hire on random ideas all the time and then pivot as needed
A single job posting for an engagement team in Poland.
(I was badly affected by that and decided not to trust them to maintain anything over the long term anymore)
Update: I now re-read the job posting and also realized that none of the responsibilities listed there are good for the users. This is bad news.
It’s unfortunate there’s not a real Illustrator equivalent; Pixelmator has okay enough vector editing and export support for my needs, but notably will render the canvas rasterized at whatever the nominal resolution is even when zoomed in editing an SVG. Vector exports work as expected, just the editing is rasterized. Still, a small price to pay for not paying monthly for Adobe’s mountain of crufty malware.
I can’t say that would’ve been a perfect outcome all things considered, but Apple certainly would’ve had a well rounded creative suite.
I’ve been in this trap before and I’m only interested in portable, documented, non subscription stuff.
I’ve moved to Darktable, Inkscape and libreoffice here mostly for my needs. I don’t really need photoshop equivalent.
I never boarded the Figma train because I prefer the UI of Sketch, as well as its local-first approach and how its file format is publicly documented so I actually own my data. I do worry about it going under though, and if Apple buying it up is the only way for that to happen so be it.
If nothing else it'd keep it out of Adobe's hands which is worth a lot on its own.
I'm not sure what the value proposition of Sketch is these days apart from local, non-cloud editing (although you can even get that with a pretty decent UI these days with Lunacy).
There are also platforms which are less vibe-friendly, and old style mockups can still be useful when nailing down a design system across platforms.