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An open source roguelike adventure through dungeons (crawl.develz.org)
vintermann 56 minutes ago [-]
This is one of the first games which changed so much that I picked it up again and realized it's not the game I liked anymore. It may still be a fine game, but it has little association to Linley Henzell's Crawl left. These days, as more non-open games go into "updates forever" mode, it's probably going to happen more. I can see it happening real time with Minecraft.
iamthemonster 28 minutes ago [-]
I love that you can play every previous version for free too! I THINK I like the current version the best, but there are some other good versions in the past, like just before food disappeared (I actually thought food was a great mechanic).

Now that I'm getting back into it, I am tempted to stick with the current version for a couple of years so I can really learn it.

I'm giving ToME a go on steam deck now, I like the idea of having more of a narrative and open world. I feel like the dungeon in DCSS is more like a series of individual encounters.

Founderarcstone 4 hours ago [-]
love seeing this kind of work great job!
subeadia 2 hours ago [-]
DCSS has existed for decades...
Bluestein 3 hours ago [-]
One can't ever get enough nethack andit feels like a BBS. What's not to like?
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