I'm working on a side project that requires a lot of fine tuning of 3D worlds. Codex ended up creating thousands of artifacts, basically loads of screenshots, in its worktrees, and doesn't clean up after itself.
On a work project, we're moving financial processes from Excel to code, and Codex ended up creating and storing thousands of validation tests unnecessarily. That ended up eating 90GB after we let it loose on a Windows VM that we connected with a custom agent between codex and the VM.
This is definitely a Codex thing and I've never seen this happen in Claude Code or Antigravity.
AIorNot 3 hours ago [-]
If OpenAI's super-intelligence can solve Navier-Stokes why can't they fix this stupid bug that ate up 330GB of my Mac's disk space? come one please triage your github issues?
On a work project, we're moving financial processes from Excel to code, and Codex ended up creating and storing thousands of validation tests unnecessarily. That ended up eating 90GB after we let it loose on a Windows VM that we connected with a custom agent between codex and the VM.
This is definitely a Codex thing and I've never seen this happen in Claude Code or Antigravity.
See this: https://github.com/openai/codex/issues/25921#issuecomment-62...