>The stroke boundary algorithm could be extended to 3D by generating a ring (instead of a pair) of stroke boundary points at each sample point. I do not know of compelling uses for such a 3D element.
That would actually be an excellent way to describe a V-carving toolpath for a CNC router.
WillAdams 2 hours ago [-]
And now that I think about it --- didn't one of Wacom's Kai/Photoshop plug-ins work in this was to allow incising into a virtual surface?
AlphaCerium 3 hours ago [-]
It's a breath of fresh air to see an article that so clearly and carefully explains a concept amongst the sea of llm-prose.
xigoi 2 hours ago [-]
Why is there not a single picture in an article about Bézier curves?
dvh 1 hours ago [-]
Waterluvian's Law is the why:
> The more an article would benefit from photos, the less likely it’ll have them.
2 hours ago [-]
AnthonBerg 2 hours ago [-]
visualizations that pop out from triangles
eviks 2 hours ago [-]
Because you didn't read the article to notice them
Rendered at 21:41:58 GMT+0000 (Coordinated Universal Time) with Vercel.
>The stroke boundary algorithm could be extended to 3D by generating a ring (instead of a pair) of stroke boundary points at each sample point. I do not know of compelling uses for such a 3D element.
That would actually be an excellent way to describe a V-carving toolpath for a CNC router.
> The more an article would benefit from photos, the less likely it’ll have them.